Catalyst Game Labs Battletech Universe – Expansive Board Game Sourcebook Explore the Rich Lore and History of Battletech for Ages 14+ and 1+ Players
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Buy this book on AmazonCatalyst Game Labs Battletech Universe – Expansive Board Game Sourcebook Explore the Rich Lore and History of Battletech for Ages 14+ and 1+ Players similar books
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Mercenary's Star (Saga of the Gray Death Legion, #2)
The Gray Death Legion. Mercenary warriors born out of treachery and deceit. Now the time has come for their first assignment, serving as the training cadre for farmer rebels on the once peaceful agric…
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The Price of Glory (Saga of the Gray Death Legion, #3)
The Price of Glory, by William H. Keith, Jr., is the third book of the Saga of the Gray Death Legion. An established mercenary command by now, the Gray Death Legion suddenly find themselves framed for…
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Decision at Thunder Rift (Saga of the Gray Death Legion, #1)
Thirty years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used Batt…
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Inspired: How to Create Tech Products Customers Love
Как известно, существует большая разница между тем, как создают свои продукты самые успешные компании и как это делают все остальные. Многие производители стремятся выпускать привлекательные товары. О…
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Guards! Guards! (Discworld, #8; City Watch, #1)
This is where the dragons went. They lie... not dead, not asleep, but... dormant. And although the space they occupy isn't like normal space, nevertheless they are packed in tightly. They could put yo…
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Dauntless (The Lost Fleet, #1)
The Alliance has been fighting the Syndics for a century--and losing badly. Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who's emerged from a century-long hibern…
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System Collapse (The Murderbot Diaries, #7)
Am I making it worse? I think I'm making it worse.
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Everyone's favorite lethal SecUnit is back.
Following the events in Network Effect, the Barish-Estranza corporation has sent rescue ships to a newly-co… -
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Dust (Silo, #3)
The much-anticipated final instalment of the Wool trilogy.
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In the aftermath of the uprising, the people of Silo 18 are coming to terms with a new order.
Some embrace the change, others fear the unknown… -
Shift (Silo, #2)
Hugh Howey goes back to show the first days of the Silo, and the beginning of the end In 2007, the Center for Automation in Nanobiotech (CAN) outlined the hardware and software platforms that would on…
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The Flight of the Eisenstein (The Horus Heresy, #4)
Having witnessed the terrible massacre of Imperial forces on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus's treachery. But when the fle…
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Band of Brothers: E Company, 506th Regiment, 101st Airborne from Normandy to Hitler's Eagle's Nest
As good a rifle company as any, Easy Company, 506th Airborne Division, US Army, kept getting tough assignments--responsible for everything from parachuting into France early DDay morning to the captur…
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Teenage Mutant Ninja Turtles: The Last Ronin
Who is the Last Ronin? In a future, battle-ravaged New York City, a lone surviving Turtle embarks on a seemingly hopeless mission seeking justice for the family he lost. From legendary TMNT co-creator…
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Galaxy in Flames (The Horus Heresy, #3)
Having recovered from his grievous injuries, Warmaster Horus leads the triumphant Imperial forces against the rebel world of Isstvan III. Though the rebels are swiftly crushed, Horus's treachery is fi…
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False Gods (The Horus Heresy, #2)
The human Imperium stands at its height of glory - thousands of worlds have been brought to heel by the conquering armies of mankind. At the peak of his powers, Warmaster Horus wields absolute control…
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Implacable (The Lost Fleet: Outlands #3)
Admiral John “Black Jack” Geary fears the greatest threat to humanity may be itself in this gripping continuation of the New York Times bestselling series.
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As far from explored space as any human has e… -
The Wicked + The Divine, Vol. 1: The Faust Act
Every ninety years, twelve gods incarnate as humans. They are loved. They are hated. In two years, they are dead. The team behind critical tongue-attractors like Young Avengers and PHONOGRAM reunite t…
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